Android事件与手势操作详解
上后左爱 人气:0事件和手势
事件处理 :
- 物理事件处理
- 触摸屏事件处理
- 手势
物理事件处理
- 基于监听事件处理
- 基于回调事件处理
基于回调的时间处理: 重写Activity 回调方法
OnTouchEvent + OnKeyDown + OnKeyUp
基于回调处理事件,采用通用性 事件 比如在物理按键
1.物理事件 提供三个事件 :
按下 : OnkeyDown, OnKeyUp: ONKeyLongPress(): 长按键
Android 当中位每个物理按键提供关键字常量: keyCODE_MENU,KEYCODE_HOME
案例: 连续按两次返回键返回地图
package com.example.myapplication; import android.os.Bundle; import android.view.KeyEvent; import android.widget.Toast; import androidx.appcompat.app.AppCompatActivity; /** * 功能: 连续按两次返回键 退出当前应用 */ public class MainActivity extends AppCompatActivity { private long exitTime = 0; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); } @Override public boolean onKeyDown(int keyCode, KeyEvent event) { if(keyCode == KeyEvent.KEYCODE_BACK){ // 执行退出方法, exit(); return true; } return super.onKeyDown(keyCode, event); } public void exit() { if( (System.currentTimeMillis() - exitTime ) > 2000){ Toast.makeText(MainActivity.this, "再按一次退出程序", Toast.LENGTH_SHORT).show(); exitTime = System.currentTimeMillis(); }else{ finish(); System.exit(0); } } }
触摸事件
OnTouchEvent ()
package com.example.myapplication; import android.os.Bundle; import android.view.MotionEvent; import android.view.View; import android.widget.RelativeLayout; import androidx.appcompat.app.AppCompatActivity; /** * 功能: 通过Touch 移动帽子 给企鹅带帽子 * 1. s实例自顶HatView 在图中 显示帽子位置 * 2. 通过监听OnTouchEvent 不断更新 X,Y 坐标 * 3. 将帽子布局管理器中,动态天剑 */ public class MainActivity extends AppCompatActivity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); // 添加帽子对象,触摸事件监听器 final HatView hatView = new HatView(MainActivity.this); hatView.setOnTouchListener(new View.OnTouchListener(){ @Override public boolean onTouch(View view, MotionEvent motionEvent) { hatView.bitmapX = motionEvent.getX()- 80; // 减去帽子一般高度,中心点移动 hatView.bitmapY = motionEvent.getY(); // 冲新绘制 hatView.invalidate(); return true; } }); RelativeLayout relativeLayout = findViewById(R.id.relativeLayout); relativeLayout.addView(hatView); } }
package com.example.myapplication; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.graphics.Paint; import android.view.View; /** * Hat Postition 通过Touch 方式 移动 * */ public class HatView extends View { public float bitmapX; public float bitmapY; public HatView(Context context) { super(context); this.bitmapX = 0.0f; this.bitmapY = 0.0f; } /** * 重新绘制帽子 * */ @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); Paint paint = new Paint(); Bitmap bitmap = BitmapFactory.decodeResource(this.getResources(), R.drawable.hat); canvas.drawBitmap(bitmap,bitmapX,bitmapY,paint); if(bitmap.isRecycled()){ bitmap.recycle(); } } }
手势检测
1.Android 为手势检测提供一个 GestureDetector.onGestureListener
手势监听器 必须重写其六个方法,onDown,OnFling(用户手指在触摸屏拖过触发),OnLongPress
OnScroll,onShowPress,onSingleTapUp(用户手指在屏幕上亲敲击触发)
实例用户的触发功能:
package com.example.myapplication; import android.os.Bundle; import android.view.GestureDetector; import android.view.MotionEvent; import android.view.animation.Animation; import android.view.animation.AnimationUtils; import android.widget.ImageView; import android.widget.ViewFlipper; import androidx.appcompat.app.AppCompatActivity; /** * 手势方式滑动动画 */ public class MainActivity extends AppCompatActivity implements GestureDetector.OnGestureListener { ViewFlipper flipper; //定义ViewFlipper GestureDetector detector; //定义手势检测器 Animation[] animation = new Animation[4];//定义动画数组,为ViewFlipper指定切换动画 final int distance = 50; //定义手势动作两点之间最小距离 //定义图片数组 private int[] images = new int[]{R.drawable.img01, R.drawable.img02, R.drawable.img03, R.drawable.img04, }; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); detector = new GestureDetector(MainActivity.this, this); // 将显示的动画加入ViewFlipper 当中,并且初始化动画数组 flipper = findViewById(R.id.flipper); for(int i= 0; i< images.length; i++){ ImageView imageView = new ImageView(this); imageView.setImageResource(images[i]); flipper.addView(imageView); } // 加载动画资源组件 animation[0] = AnimationUtils.loadAnimation(this, R.anim.slide_in_left); animation[1] = AnimationUtils.loadAnimation(this, R.anim.slide_out_left); animation[2] = AnimationUtils.loadAnimation(this, R.anim.slide_in_right); animation[3] = AnimationUtils.loadAnimation(this, R.anim.slide_out_right); } @Override public boolean onDown(MotionEvent motionEvent) { return false; } @Override public void onShowPress(MotionEvent motionEvent) { } @Override public boolean onSingleTapUp(MotionEvent motionEvent) { return false; } @Override public boolean onScroll(MotionEvent motionEvent, MotionEvent motionEvent1, float v, float v1) { return false; } @Override public void onLongPress(MotionEvent motionEvent) { } @Override public boolean onFling(MotionEvent e1, MotionEvent e2, float v, float v1) { // 通过触摸坐标的 判断滑动趋势 if ((e1.getX() - e2.getX()) > distance){ flipper.setInAnimation(animation[2]); flipper.setAnimation(animation[1]); flipper.showPrevious(); return true; }else if (e2.getX() - e1.getX() > distance) { //为flipper设置切换的动画 flipper.setInAnimation(animation[0]); flipper.setOutAnimation(animation[3]); flipper.showNext(); return true; } return false; } @Override public boolean onTouchEvent(MotionEvent event) { return detector.onTouchEvent(event); } }
<?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:id="@+id/relativeLayout" android:layout_width="match_parent" android:layout_height="match_parent" android:paddingBottom="@dimen/activity_vertical_margin" android:paddingLeft="@dimen/activity_horizontal_margin" android:paddingRight="@dimen/activity_horizontal_margin" android:paddingTop="@dimen/activity_vertical_margin" tools:context=".MainActivity"> <ViewFlipper android:id = "@+id/flipper" android:layout_width="match_parent" android:layout_height="match_parent"> </ViewFlipper> </RelativeLayout>
<?xml version="1.0" encoding="utf-8"?> <set xmlns:android="http://schemas.android.com/apk/res/android"> <translate android:fromXDelta="-100%p" android:toXDelta="0" android:duration="500"/> </set> <?xml version="1.0" encoding="utf-8"?> <set xmlns:android="http://schemas.android.com/apk/res/android"> <translate android:duration="500" android:fromXDelta="100%p" android:toXDelta="0"/> </set> <?xml version="1.0" encoding="utf-8"?> <set xmlns:android="http://schemas.android.com/apk/res/android"> <translate android:duration="500" android:fromXDelta="0" android:toXDelta="-100%p"/> </set> <?xml version="1.0" encoding="utf-8"?> <set xmlns:android="http://schemas.android.com/apk/res/android"> <translate android:duration="500" android:fromXDelta="0" android:toXDelta="100%p"/> </set>
手势添加
自定义的手势:
Getsures Builder 手势应用APP
总结:
1. GestureLibararias 加载 自定义的 手势库
2. 获取GestureOverlayView 设置其事件监听器
3. 从GestureOverlayView 所有的手势预测只,得到里面最大值 打分
4. 从edito编辑框原来的值,与判断打分最高值手势相加 会写到原来的编辑框中
package com.example.myapplication; import android.gesture.Gesture; import android.gesture.GestureLibraries; import android.gesture.GestureLibrary; import android.gesture.GestureOverlayView; import android.gesture.Prediction; import android.graphics.Color; import android.os.Bundle; import android.view.GestureDetector; import android.view.MotionEvent; import android.widget.EditText; import androidx.appcompat.app.AppCompatActivity; import java.util.ArrayList; /** * 手势方式滑动动画 */ public class MainActivity extends AppCompatActivity implements GestureOverlayView.OnGesturePerformedListener { private GestureDetector detector; private GestureLibrary librarry; private EditText editText; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); // 加载自定义手势文件, 不成功退出 librarry = GestureLibraries.fromRawResource(MainActivity.this, R.raw.gestures); editText = findViewById(R.id.editText); if(!librarry.load()){ finish(); } // 获取GestureOverlayView 设置其事件监听器 GestureOverlayView gestureOverlayView = findViewById(R.id.gesture); gestureOverlayView.setGestureColor(Color.BLACK); gestureOverlayView.setFadeOffset(1000); gestureOverlayView.addOnGesturePerformedListener(MainActivity.this); } @Override public void onGesturePerformed(GestureOverlayView gestureOverlayView, Gesture gesture) { // 获取其最佳匹配,并更新编辑栏 ArrayList<Prediction> predictions = librarry.recognize(gesture); int index = 0;// 保存当前预测的索引号 double score = 0.0;// 保存当前预测的得分 for (int i = 0; i < predictions.size(); i++) {// 获得最佳匹配结果 Prediction result = predictions.get(i);// 获得一个预测结果 if (result.score > score) { index = i; score = result.score; } } String Text = editText.getText().toString(); Text += predictions.get(index).name; editText.setText(Text); } }
<?xml version="1.0" encoding="utf-8"?>
<EditText android:id="@+id/editText" android:layout_width="200dp" android:layout_height="wrap_content" android:layout_marginLeft="40dp" android:layout_marginTop="190dp" /> <android.gesture.GestureOverlayView android:id="@+id/gesture" android:layout_width="320dp" android:layout_height="180dp" android:layout_alignParentBottom="true" android:layout_marginBottom="85dp" android:gestureStrokeType="multiple" />
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