Java拼图游戏
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介绍:游戏共有五张图片可以选择,分成了4 X 4 十六个方格,点击开始就可以开始游戏。游戏运行的截图如下:
游戏结构
实现代码
代码如下:MedleyGame.java类
package game.medleyPicture; import java.awt.BorderLayout; import java.awt.GridLayout; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import javax.swing.ImageIcon; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.JPanel; import javax.swing.border.TitledBorder; public class MedleyGame extends JFrame { private JLabel modelLabel; private JPanel centerPanel; private JButton emptyButton; int num = 0; public static void main(String[] args) { try { MedleyGame frame = new MedleyGame(); frame.setVisible(true); } catch (Exception e) { e.printStackTrace(); } } //建立窗口构造方法 public MedleyGame() { super(); setResizable(false); setTitle("拼图游戏"); setBounds(100, 100, 370, 525); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); //创建面板对象,并增加边框、布局 final JPanel topPanel = new JPanel(); topPanel.setBorder(new TitledBorder(null, "", TitledBorder.DEFAULT_JUSTIFICATION, TitledBorder.DEFAULT_POSITION, null, null)); topPanel.setLayout(new BorderLayout()); getContentPane().add(topPanel, BorderLayout.NORTH);//放于上方 //创建标签放原图 modelLabel = new JLabel(); modelLabel.setIcon(new ImageIcon("image/"+ num+ "model.jpg")); topPanel.add(modelLabel, BorderLayout.WEST); //在右侧加个面板,添加两个按钮 JPanel eastPanel = new JPanel(); topPanel.add(eastPanel,BorderLayout.CENTER); eastPanel.setLayout(new BorderLayout()); JButton nextButton = new JButton(); nextButton.setText("下一张"); nextButton.addActionListener(new NextButtonAction()); eastPanel.add(nextButton,BorderLayout.NORTH); //创建按钮开局添加监听 final JButton startButton = new JButton(); startButton.setText("开局"); startButton.addActionListener(new StartButtonAction()); eastPanel.add(startButton, BorderLayout.CENTER); //初始化中心面板,设置边框,添加按钮 centerPanel = new JPanel(); centerPanel.setBorder(new TitledBorder(null, "", TitledBorder.DEFAULT_JUSTIFICATION, TitledBorder.DEFAULT_POSITION, null, null)); centerPanel.setLayout(new GridLayout(4, 0)); getContentPane().add(centerPanel, BorderLayout.CENTER); //初始化图片 String[][] exactnessOrder = order(); //按排列添加按钮,设置图片 for (int row=0; row<4; row++) { for (int col=0; col<4; col++) { final JButton button = new JButton(); button.setName(row+""+col); button.setIcon(new ImageIcon(exactnessOrder[row][col])); if (exactnessOrder[row][col].equals("image/"+ num+"00.jpg")) emptyButton = button; button.addActionListener(new ImgButtonAction()); centerPanel.add(button); } } } //初始化图片 private String[][] order() { String[][] exactnessOrder = new String[4][4]; for (int row=0; row<4; row++) { for (int col=0; col<4; col++) { exactnessOrder[row][col] = "image/"+ num+ row+ col+ ".jpg"; } } return exactnessOrder; } //随机排列图片 private String[][] reorder() { String[][] exactnessOrder = new String[4][4]; for (int row=0; row<4; row++) { for (int col=0; col<4; col++) { exactnessOrder[row][col] = "image/"+ num+ row+ col+ ".jpg"; } } String[][] stochasticOrder = new String[4][4]; for (int row=0; row<4; row++) { for (int col=0; col<4; col++) { while (stochasticOrder[row][col]==null) { int r = (int) (Math.random()*4); int c = (int) (Math.random()*4); if (exactnessOrder[r][c] != null) { stochasticOrder[row][col] = exactnessOrder[r][c]; exactnessOrder[r][c] = null; } } } } return stochasticOrder; } //游戏时排列图片 class ImgButtonAction implements ActionListener { public void actionPerformed(ActionEvent e) { String emptyName= emptyButton.getName(); char emptyRow = emptyName.charAt(0); char emptyCol = emptyName.charAt(1); JButton clickButton = (JButton) e.getSource(); String clickName = clickButton.getName(); char clickRow = clickName.charAt(0); char clickCol = clickName.charAt(1); if (Math.abs(clickRow - emptyRow) + Math.abs(clickCol - emptyCol) == 1) { emptyButton.setIcon(clickButton.getIcon()); clickButton.setIcon(new ImageIcon("image/"+ num+ "00.jpg")); emptyButton = clickButton; } } } //换下一张图片 class NextButtonAction implements ActionListener { public void actionPerformed(ActionEvent e) { if (num==5) { num=0; } else { ++num; } modelLabel.setIcon(new ImageIcon("image/"+num+"model.jpg")); String[][] exactnessOrder = order(); int i= 0; for (int row=0; row<4; row++) { for (int col=0; col<4; col++) { JButton button = (JButton) centerPanel.getComponent(i++); button.setIcon(new ImageIcon(exactnessOrder[row][col])); if(exactnessOrder[row][col].equals("image/"+ num+ "00.jpg")) emptyButton=button; } } } } //开局排列图片 class StartButtonAction implements ActionListener { public void actionPerformed(ActionEvent e) { String[][] stochasticOrder = reorder(); int i= 0; for (int row=0; row<4; row++) { for (int col=0; col<4; col++) { JButton button = (JButton) centerPanel.getComponent(i++); button.setIcon(new ImageIcon(stochasticOrder[row][col])); if(stochasticOrder[row][col].equals("image/"+ num+ "00.jpg")) emptyButton=button; } } } } }
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