python控制物体移动
大学生编程地 人气:0import pygame import sys from pygame.locals import * pygame.init() size = width,hight = 600,400 speed = [-2,1] by = (255,255,255) screen = pygame.display.set_mode(size) pygame.display.set_caption("移动皮卡丘") #这个将图片路径,改为自己想要的物体的路径 pp = pygame.image.load("E:\python\Python练习\imgs\pp.jpg") position = pp.get_rect() l_head = pp r_head = pygame.transform.flip(pp,True,False) while True: for event in pygame.event.get(): if event.type == pygame.QUIT: sys.exit() if event.type == KEYDOWN: if event.key == K_LEFT: speed = [-1,0] if event.key == K_RIGHT: speed = [1,0] if event.key == K_UP: speed = [0,-1] if event.key == K_DOWN: speed = [0,1] position = position.move(speed) if position.left < 0 or position.right > width: pp = pygame.transform.flip(pp,True,False) speed[0] = -speed[0] if position.top < 0 or position.bottom > hight : speed[1] = -speed[1] screen.fill(by) screen.blit(pp,position) pygame.display.flip() pygame.time.delay(10)
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