python3 pygame实现接小球游戏
人气:0操作方法:鼠标操作
截图:
直接放代码:
# -*- coding:utf-8 -*- import sys,pygame,random #导入库 from pygame.locals import * def print_text(font,x,y,text,color=(255,255,255)): imgText = font.render(text,True,color) # 创建字体,三个参数是文本.抗锯齿.颜色 screen.blit(imgText,(x,y)) #built screen 创建文本窗口 pygame.init() #init 初始化 #窗口设置 screen = pygame.display.set_mode((600,500))#screen-size 窗口大小设置 pygame.display.set_caption('BallFall') #title 窗口标题 font1 = pygame.font.Font(None,24) #font,size 字体类型(None为pygame默认字体).字体大小 pygame.mouse.set_visible(False) #mouse-visible 光标可视 #颜色设置 white = 255,255,255 #rgb red = 220,50,50 yellow = 230,230,50 blue = 0,0,100 #计数设置 lives = 3 #初始生命 score = 0 #初始分数 #初始化设置 game_over = True #游戏结束判断 mouse_x = mouse_y = 0 #光标初始化 pos_x = 300 #挡板位置初始化 pos_y = 460 bomb_x = random.randint(0,500) #小球位置随机初始化 bomb_y = -50 #小球下落高度初始化 vel_y = 0.3 #小球下落速度 while True: for event in pygame.event.get(): #事件判断 if event.type == QUIT: pygame.quit() sys.exit() elif event.type == MOUSEMOTION: #鼠标运动 mouse_x,mouse_y = event.pos elif event.type == MOUSEBUTTONUP: #鼠标抬起 if game_over: game_over = False lives = 3 score = 0 keys = pygame.key.get_pressed() #获取键盘 if keys[K_ESCAPE]: #键盘右上角esc键 pygame.quit() sys.exit() screen.fill(blue) #背景颜色 if game_over: print_text(font1,100,200,'click to play') else: #判断小球运行轨迹 bomb_y += vel_y if bomb_y > 500: #fallen bomb_x = random.randint(0,500) #小球随机出现 bomb_y = -50 lives -= 1 if lives == 0: game_over = True elif bomb_y > pos_y: if bomb_x > pos_x and bomb_x < pos_x + 120: score += 1 bomb_x = random.randint(0,500) bomb_y = -50 pygame.draw.circle(screen,yellow,(bomb_x,int(bomb_y)),30,0) #绘制圆形 五个参数为屏幕.颜色.位置.实心半径.空心半径 pos_x = mouse_x #挡板位置变化设置 if pos_x < 0: pos_x = 0 elif pos_x > 500: pos_x = 500 pygame.draw.rect(screen,red,(pos_x,pos_y,120,40),0) #绘制矩形 参数跟圆形一样 print_text(font1,0,0,'Lives:' + str(lives)) #文字显示 print_text(font1,500,0,'Score:' + str(score)) pygame.display.update() #更新
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