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vue使用canvas实现移动端手写签名

95後开发妹纸~ 人气:1

本文着重为大家仔细讲解了基于vue使用canvas实现移动端手写签名,文中代码实例讲解的非常细致,希望能够帮助到您,欢迎大家阅读和收藏

基于vue使用canvas实现移动端手写签名!

之前自己开发有这么一个需求,需要实现手写签名,然后以图片的形式保存生成图片的base64数据流 。自己在网上找了一堆,都不是很完美。然后参考网上的加自己的优化和修改做了一版。希望有需要的朋友可以拿来直接用。

HTML部分:

<template>
 <div class="hello" >
  <div>请输入您的签名7:</div>
    <canvas id="canvas" ref="canvasW" width="373" height="200" style="border:1px solid black" >Canvas画板</canvas>
  <img v-bind:src="url" alt="">
  <div>
    <button type="" v-on:click="clear">重写</button>
    <button v-on:click="save">保存签名</button>
  </div>
 </div>
 
</template>

为了节约时间,样式写的比较简单。凑合看吧!

script部分

<script>
var draw;
var preHandler = function(e){e.preventDefault();}
class Draw {
  constructor(el) {
    this.el = el
    this.canvas = document.getElementById(this.el)
    this.cxt = this.canvas.getContext('2d')
    this.stage_info = canvas.getBoundingClientRect()
    this.path = {
      beginX: 0,
      beginY: 0,
      endX: 0,
      endY: 0
    }
  }
  init(btn) {
    var that = this; 
    //初始化生成
    this.canvas.addEventListener('touchstart', function(event) {
      document.addEventListener('touchstart', preHandler, false); 
      that.drawBegin(event)
    })
    this.canvas.addEventListener('touchend', function(event) { 
      document.addEventListener('touchend', preHandler, false); 
      that.drawEnd()
      
    })
    this.clear(btn)
  }
  drawBegin(e) {
    var that = this;
    window.getSelection() ? window.getSelection().removeAllRanges() : document.selection.empty()
    this.cxt.strokeStyle = "#000"
    this.cxt.beginPath()
    this.cxt.moveTo(
      e.changedTouches[0].clientX - this.stage_info.left,
      e.changedTouches[0].clientY - this.stage_info.top
    )
    this.path.beginX = e.changedTouches[0].clientX - this.stage_info.left
    this.path.beginY = e.changedTouches[0].clientY - this.stage_info.top
    canvas.addEventListener("touchmove",function(ev){
      ev.preventDefault()
      that.drawing(event)
    })
  }
  drawing(e) {
    this.cxt.lineTo(
      e.changedTouches[0].clientX - this.stage_info.left,
      e.changedTouches[0].clientY - this.stage_info.top
    )
    this.path.endX = e.changedTouches[0].clientX - this.stage_info.left
    this.path.endY = e.changedTouches[0].clientY - this.stage_info.top
    this.cxt.stroke()
  }
  drawEnd() {
    document.removeEventListener('touchstart', preHandler, false); 
    document.removeEventListener('touchend', preHandler, false);
    document.removeEventListener('touchmove', preHandler, false);
  }
  clear(btn) {
    this.cxt.clearRect(0, 0, this.stage_info.width, this.stage_info.height)
    // this.cxt.clearRect(0, 0, 373, 200)
  }
  save(){
    return canvas.toDataURL("image/png")
    console.log(canvas.toDataURL("image/png"))
  }
}

export default {
 data () {
  return {
   msg: '啦啦啦',
   val:true,
   url:""
  }
 },
 mounted() {
   draw=new Draw('canvas');
   draw.init();
 },
 methods:{
  clear:function(){
    draw.clear();
    // 用于点击清除画布时,同时清除上次保存的图片
    this.save()
  },
  save:function(){
    var data=draw.save();
    this.url = data;
    // 生成图片的base64数据流 
  },
  mutate(word){
    this.$emit("input", word);
  },
 }
}
</script> 

css部分

<style scoped lang="less">
  .hello{
    height: 100%;
    width: 100%;
    background: #ccc;
      h1, h2 { font-weight: normal; } 
      ul { list-style-type: none; padding: 0; } 
      li { display: inline-block; margin: 0 10px; } 
      a { color: #42b983; } 
      #canvas { background: pink; cursor: default; } 
      #keyword-box { margin: 10px 0; } 
      button{font-size: 0.2rem;color: blue;}
 }

效果图:

就到这里吧!

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