Qt实现樱花飞舞效果
cfqcfqcfqcfqcfq 人气:1本文着重为大家仔细讲解了Qt实现樱花飞舞效果,文中代码实例讲解的非常细致,希望能够帮助到您,欢迎大家阅读和收藏
应女友要求,使用Qt做了一个在电脑桌面樱花飞舞的小程序。这里面用到了Qt动画效果QPropertyAnimation类来控制飞舞效果。使用label加载樱花图案。大概的核心代码如下:
Widget::Widget(QWidget *parent) : QWidget(parent), timer(new QTimer(this)), pixmap(new QPixmap(":/cherry.png")), ui(new Ui::Widget) { ui->setupUi(this); setWindowFlags(Qt::FramelessWindowHint | windowFlags()); //去除窗体标题 this->resize(qApp->desktop()->availableGeometry().size()); this->setAttribute(Qt::WA_TranslucentBackground, true); //设置背景透明 this->setAutoFillBackground(true); this->setWindowFlags(this->windowFlags() | Qt::WindowStaysOnTopHint); //窗口总在最顶层 connect(timer,SIGNAL(timeout()),this,SLOT(start())); QPixmap *pixmap = new QPixmap(":/cherry.png"); pixmap->scaled(ui->label->size(), Qt::KeepAspectRatio); pixmaps.append(pixmap); pixmap = new QPixmap(":/cherry2.png"); pixmap->scaled(ui->label->size(), Qt::KeepAspectRatio); pixmaps.append(pixmap); pixmap = new QPixmap(":/cherry3.png"); pixmap->scaled(ui->label->size(), Qt::KeepAspectRatio); pixmaps.append(pixmap); pixmap = new QPixmap(":/cherry4.png"); pixmap->scaled(ui->label->size(), Qt::KeepAspectRatio); pixmaps.append(pixmap); pixmap = new QPixmap(":/cherry5.png"); pixmap->scaled(ui->label->size(), Qt::KeepAspectRatio); pixmaps.append(pixmap); creatLabels(); createAnimation(); timer->start(1000); } //批量创建樱花标签 void Widget::creatLabels() { for(int i = 0; i < cherryNums;i++) { QLabel *label = new QLabel(this); label->setScaledContents(true); label->setPixmap(*pixmaps[i%pixmaps.size()]); label->setAttribute(Qt::WA_TranslucentBackground, true); label->resize(0,0); labs.append(label); } } //批量创建樱花动画 void Widget::createAnimation() { if(labs.empty()) return; QVector<int> rnds = generateRandomNumber(labs.size()*2); for(int i = 0;i < labs.size();i++) { QPropertyAnimation *ani = new QPropertyAnimation(this); ani->setTargetObject(labs[i]); ani->setPropertyName("geometry"); ani->setDuration(10000); ani->setLoopCount(-1); //无限循环 ani->setStartValue(QRect(rnds[i*2],0,200,60)); ani->setEndValue(QRect(rnds[2*i+1],this->height()-50,200,60)); animations.append(ani); } }
效果如下图所示:
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