原生js实现五子棋游戏
阿布的小布 人气:1本文实例为大家分享了js实现五子棋游戏的具体代码,供大家参考,具体内容如下
html:
<body> <h2>五子棋游戏</h2> <div id="box"> <div id="box01"></div> <div id="box02">haha</div> </div> </body>
css:
<style type="text/css"> *{ margin: 0; padding: 0; } body{ /*overflow: hidden;*/ margin-top: 10px; text-align: center; background-color: #C7C7C7; } #box{ position: relative; border: 1px solid; margin: 20px auto; width: 546px; height: 546px; background-color: #C7C7C7; } #box .squre{ width: 40px; height: 40px; border: 1px solid; float: left; } #box01 .squre:hover{ background-color: pink; } #box01{ position: absolute; /*border: 1px solid;*/ margin: 0 auto; width: 588px; height: 588px; /*background-color: pink;*/ /*opacity: 0.5;*/ top: -20px; left: -20px; } #box01 .qz{ width: 30px; height: 30px; border: 1px solid #C7C7C7; float: left; border-radius: 50%; margin: 5px; } #box01 .qz:hover{ background-color: pink; } #box02{ position: absolute; line-height: 546px; font-size: 50px; color: black; width: 100%; background-color: pink; display: none; opacity: 0.6; } </style>
script:
<script type="text/javascript"> window.onload = function () { let box = document.getElementById("box"); let box01 = document.getElementById("box01"); //画棋盘 let arr = new Array(); for (let i=0;i<13;i++){ arr[i] = new Array(); for (let j=0;j<13;j++){ arr[i][j] = document.createElement("div"); arr[i][j].className = "squre"; box.appendChild(arr[i][j]); } } //画棋子 let arr01 = new Array(); for (let i=0;i<14;i++){ arr01[i] = new Array(); for (let j=0;j<14;j++){ arr01[i][j] = document.createElement("div"); arr01[i][j].className = "qz"; box01.appendChild(arr01[i][j]); } } for (let m=0;m<14;m++){ for (let n=0;n<14;n++){ arr01[m][n].onclick = function () { //下棋之前统计一下黑白棋的个数,以便黑白交换下棋 let count = 0; for (let l = 0; l < 14; l++) { for (let k = 0; k < 14; k++){ if (arr01[l][k].style.backgroundColor != "") { count++; } } } // console.log(count); if (this.className == "qz" && count % 2 == 0 && this.style.backgroundColor == "") { //下棋 this.style.backgroundColor = "black"; //引入判断函数 // console.log(m,n); checkGame(m, n); } else if (this.className == "qz" && count % 2 != 0 && this.style.backgroundColor == "") { //下棋 this.style.backgroundColor = "white"; //引入判断函数 checkGame(m, n); } } } } //判断哪方输赢,四个方向(横向、纵向、左斜、右斜) //m是y轴,n是x轴 let a,b; let flag = 0; let box02 = document.getElementById("box02"); function checkGame(a,b) { //判断横向 let qzColor = arr01[a][b].style.backgroundColor; // console.log(qzColor); for (let k=(b-4);k<=(b+4);k++){ if (k>=0 && k < 14){ if (qzColor == arr01[a][k].style.backgroundColor && arr01[a][k].style.backgroundColor != ""){ flag++; if (flag == 5){ // alert(qzColor+" win!!"); box02.innerHTML = qzColor+" win!!"; box02.style.display = "block"; } } else { flag = 0; } } else { flag = 0; } } //判断纵向 for (let k=(a-4);k<=(a+4);k++){ if (k>=0 && k < 14){ if (qzColor == arr01[k][b].style.backgroundColor && arr01[k][b].style.backgroundColor != ""){ flag++; if (flag == 5){ // alert(qzColor+" win!!"); box02.innerHTML = qzColor+" win!!"; box02.style.display = "block"; } } else { flag = 0; } } else { flag = 0; } } //判断左斜 let ax = (a-4);//ax用来记录横坐标的变化 for (let k=(b-4);k<=(b+4);k++){ if (k>=0 && k < 14 && ax>=0 && ax<14){ if (qzColor == arr01[ax][k].style.backgroundColor && arr01[ax][k].style.backgroundColor != ""){ flag++; if (flag == 5){ // alert(qzColor+" win!!"); box02.innerHTML = qzColor+" win!!"; box02.style.display = "block"; } } else { flag = 0; } } else { flag = 0; } ax++; } //判断右斜 bx = a-4; for (let k=(b+4);k>=(b-4);k--){ if (k>=0 && k < 14 && bx>=0 && bx<14){ if (qzColor == arr01[bx][k].style.backgroundColor && arr01[bx][k].style.backgroundColor != ""){ flag++; if (flag == 5){ // alert(qzColor+" win!!"); box02.innerHTML = qzColor+" win!!"; box02.style.display = "block"; } } else { flag = 0; } } else { flag = 0; } bx++; } } } </script>
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