jQuery插件jRumble实现网页元素抖动
人气:0jRumble,它能让网页上的任意元素抖动起来,在你的网站中使用这个效果会有很大的机率吸引用户的注意力。此插件的效果可以用在链接上,或者div上,你可以设置抖动的范围、XY坐标、抖动幅度等。可设置为当鼠标移动上去抖动或者默认一直抖动,插件可定制性还是蛮高的。PS:此插件在IE中还存在一些小问题
jQuery jRumble是使用方法
<script type="text/javascript" src="js/jquery-jrumble.js"></script> <script type="text/javascript"> $(document).ready(function(){ $('#demo1').jrumble({ rangeX: 2, rangeY: 2, rangeRot: 1 }); $('#demo2').jrumble({ rangeX: 10, rangeY: 10, rangeRot: 4 }); $('#demo3').jrumble({ rangeX: 4, rangeY: 0, rangeRot: 0 }); $('#demo4').jrumble({ rangeX: 0, rangeY: 0, rangeRot: 5 }); $('#demo5').jrumble({ rumbleSpeed: 0 }); $('#demo6').jrumble({ rumbleSpeed: 50 }); $('#demo7').jrumble({ rumbleSpeed: 100 }); $('#demo8').jrumble({ rumbleSpeed: 200 }); $('#demo9').jrumble({ rumbleEvent: 'hover' }); $('#demo10').jrumble({ rumbleEvent: 'click' }); $('#demo11').jrumble({ rumbleEvent: 'mousedown' }); $('#demo12').jrumble({ rumbleEvent: 'constant' }); $('#demo13').jrumble({ posX: 'left', posY: 'top' }); $('#demo14').jrumble({ posX: 'right', posY: 'top' }); $('#demo15').jrumble({ posX: 'left', posY: 'bottom' }); $('#demo16').jrumble({ posX: 'right', posY: 'bottom' }); $('.view-source pre').hide(); $('.view-source a').toggle(function(){ $(this).siblings('pre').stop(false, true).slideDown(500); $(this).html('Hide Source'); }, function(){ $(this).siblings('pre').stop(false, true).slideUp(500); $(this).html('View Source'); }); }); </script>
jRumble的参数配置
Option Default Description
rangeX 2 Set the horizontal rumble range (pixels)
rangeY 2 Set the vertical rumble range (pixels)
rangeRot 1 Set the rotation range (degrees)
rumbleSpeed 10 Set the speed/frequency in milliseconds of the rumble (lower number = faster)
rumbleEvent ‘hover' Set the event that triggers the rumble (‘hover', ‘click',‘mousedown', ‘constant')
posX ‘left' If using jRumble on a fixed or absolute positioned element, choose ‘left' or ‘right' to match your CSS
posY ‘top' If using jRumble on a fixed or absolute positioned element, choose ‘top' or ‘bottom' to match your CSS
jquery-jrumble.js源码
/* jRumble v1.1 - http://jackrugile.com/jrumble by Jack Rugile - http://jackrugile.com Copyright 2011, Jack Rugile MIT license - http://www.opensource.org/licenses/mit-license.php */ (function($){ $.fn.jrumble = function(options){ // JRUMBLE OPTIONS //--------------------------------- var defaults = { rangeX: 2, rangeY: 2, rangeRot: 1, rumbleSpeed: 10, rumbleEvent: 'hover', posX: 'left', posY: 'top' }; var opt = $.extend(defaults, options); return this.each(function(){ // VARIABLE DECLARATION //--------------------------------- $obj = $(this); var rumbleInterval; var rangeX = opt.rangeX; var rangeY = opt.rangeY; var rangeRot = opt.rangeRot; rangeX = rangeX*2; rangeY = rangeY*2; rangeRot = rangeRot*2; var rumbleSpeed = opt.rumbleSpeed; var objPosition = $obj.css('position'); var objXrel = opt.posX; var objYrel = opt.posY; var objXmove; var objYmove; var inlineChange; // SET POSITION RELATION IF CHANGED //--------------------------------- if(objXrel === 'left'){ objXmove = parseInt($obj.css('left'),10); } if(objXrel === 'right'){ objXmove = parseInt($obj.css('right'),10); } if(objYrel === 'top'){ objYmove = parseInt($obj.css('top'),10); } if(objYrel === 'bottom'){ objYmove = parseInt($obj.css('bottom'),10); } // RUMBLER FUNCTION //--------------------------------- function rumbler(elem) { var randBool = Math.random(); var randX = Math.floor(Math.random() * (rangeX+1)) -rangeX/2; var randY = Math.floor(Math.random() * (rangeY+1)) -rangeY/2; var randRot = Math.floor(Math.random() * (rangeRot+1)) -rangeRot/2; // IF INLINE, MAKE INLINE-BLOCK FOR ROTATION //--------------------------------- if(elem.css('display') === 'inline'){ inlineChange = true; elem.css('display', 'inline-block') } // ENSURE MOVEMENT //--------------------------------- if(randX === 0 && rangeX !== 0){ if(randBool < .5){ randX = 1; } else { randX = -1; } } if(randY === 0 && rangeY !== 0){ if(randBool < .5){ randY = 1; } else { randY = -1; } } // RUMBLE BASED ON POSITION //--------------------------------- if(objPosition === 'absolute'){ elem.css({'position':'absolute','-webkit-transform': 'rotate('+randRot+'deg)', '-moz-transform': 'rotate('+randRot+'deg)', '-o-transform': 'rotate('+randRot+'deg)', 'transform': 'rotate('+randRot+'deg)'}); elem.css(objXrel, objXmove+randX+'px'); elem.css(objYrel, objYmove+randY+'px'); } if(objPosition === 'fixed'){ elem.css({'position':'fixed','-webkit-transform': 'rotate('+randRot+'deg)', '-moz-transform': 'rotate('+randRot+'deg)', '-o-transform': 'rotate('+randRot+'deg)', 'transform': 'rotate('+randRot+'deg)'}); elem.css(objXrel, objXmove+randX+'px'); elem.css(objYrel, objYmove+randY+'px'); } if(objPosition === 'static' || objPosition === 'relative'){ elem.css({'position':'relative','-webkit-transform': 'rotate('+randRot+'deg)', '-moz-transform': 'rotate('+randRot+'deg)', '-o-transform': 'rotate('+randRot+'deg)', 'transform': 'rotate('+randRot+'deg)'}); elem.css(objXrel, randX+'px'); elem.css(objYrel, randY+'px'); } } // End rumbler function // EVENT TYPES (rumbleEvent) //--------------------------------- var resetRumblerCSS = {'position':objPosition,'-webkit-transform': 'rotate(0deg)', '-moz-transform': 'rotate(0deg)', '-o-transform': 'rotate(0deg)', 'transform': 'rotate(0deg)'}; if(opt.rumbleEvent === 'hover'){ $obj.hover( function() { var rumblee = $(this); rumbleInterval = setInterval(function() { rumbler(rumblee); }, rumbleSpeed); }, function() { var rumblee = $(this); clearInterval(rumbleInterval); rumblee.css(resetRumblerCSS); rumblee.css(objXrel, objXmove+'px'); rumblee.css(objYrel, objYmove+'px'); if(inlineChange === true){ rumblee.css('display','inline'); } } ); } if(opt.rumbleEvent === 'click'){ $obj.toggle(function(){ var rumblee = $(this); rumbleInterval = setInterval(function() { rumbler(rumblee); }, rumbleSpeed); }, function(){ var rumblee = $(this); clearInterval(rumbleInterval); rumblee.css(resetRumblerCSS); rumblee.css(objXrel, objXmove+'px'); rumblee.css(objYrel, objYmove+'px'); if(inlineChange === true){ rumblee.css('display','inline'); } }); } if(opt.rumbleEvent === 'mousedown'){ $obj.bind({ mousedown: function(){ var rumblee = $(this); rumbleInterval = setInterval(function() { rumbler(rumblee); }, rumbleSpeed); }, mouseup: function(){ var rumblee = $(this); clearInterval(rumbleInterval); rumblee.css(resetRumblerCSS); rumblee.css(objXrel, objXmove+'px'); rumblee.css(objYrel, objYmove+'px'); if(inlineChange === true){ rumblee.css('display','inline'); } }, mouseout: function(){ var rumblee = $(this); clearInterval(rumbleInterval); rumblee.css(resetRumblerCSS); rumblee.css(objXrel, objXmove+'px'); rumblee.css(objYrel, objYmove+'px'); if(inlineChange === true){ rumblee.css('display','inline'); } } }); } if(opt.rumbleEvent === 'constant'){ var rumblee = $(this); rumbleInterval = setInterval(function() { rumbler(rumblee); }, rumbleSpeed); } }); }; })(jQuery);
在线演示 http://jackrugile.com/jrumble/
源码下载 http://jackrugile.com/jrumble/jquery.jrumble.1.3.zip
以上所述就是本文的全部内容了,希望大家能够喜欢。
加载全部内容