uniapp横屏签字版
勉灬之 人气:0兼容H5、APP、微信小程序
可作为组件直接引入
通过this.$emit(‘tempFilePath’, val.tempFilePath)给予回调
<template> <view class="main-content" v-if="isShow" @touchmove.stop.prevent=""> <!-- 签字canvas --> <canvas class="mycanvas" id="mycanvas" canvas-id="mycanvas" @touchstart="touchstart" @touchmove="touchmove" @touchend="touchend" ></canvas> <!-- 旋转canvas --> <canvas class="mycanvas" :style="{ 'z-index': -1, width: `${screenWidth}px`, height: `${(screenWidth * screenWidth) / screenHeight}px` }" id="rotatCanvas" canvas-id="rotatCanvas" ></canvas> <cover-view class="button-line"> <cover-view class="save-button" @tap="finish">保存</cover-view> <cover-view class="clear-button" @tap="clear">清除</cover-view> <cover-view class="cancel-button" @tap="hide">关闭</cover-view> </cover-view> </view> </template> <script> export default { data() { return { ctx: '', //绘图图像 points: [], //路径点集合 isShow: false, screenWidth: '', screenHeight: '' }; }, mounted() { this.createCanvas(); uni.getSystemInfo({ success: e => { this.screenWidth = e.screenWidth; this.screenHeight = e.screenHeight; } }); }, methods: { show() { this.clear(); this.isShow = true; }, hide() { this.isShow = false; }, //创建并显示画布 createCanvas() { this.showCanvas = true; this.ctx = uni.createCanvasContext('mycanvas', this); //创建绘图对象 //设置画笔样式 this.ctx.lineWidth = 2; this.ctx.lineCap = 'round'; this.ctx.lineJoin = 'round'; }, //触摸开始,获取到起点 touchstart(e) { let startX = e.changedTouches[0].x; let startY = e.changedTouches[0].y; let startPoint = { X: startX, Y: startY }; this.points.push(startPoint); //每次触摸开始,开启新的路径 this.ctx.beginPath(); }, //触摸移动,获取到路径点 touchmove(e) { let moveX = e.changedTouches[0].x; let moveY = e.changedTouches[0].y; let movePoint = { X: moveX, Y: moveY }; this.points.push(movePoint); //存点 let len = this.points.length; if (len >= 2) { this.draw(); //绘制路径 } }, // 触摸结束,将未绘制的点清空防止对后续路径产生干扰 touchend() { this.points = []; }, /* *********************************************** # 绘制笔迹 # 1.为保证笔迹实时显示,必须在移动的同时绘制笔迹 # 2.为保证笔迹连续,每次从路径集合中区两个点作为起点(moveTo)和终点(lineTo) # 3.将上一次的终点作为下一次绘制的起点(即清除第一个点) ************************************************ */ draw() { let point1 = this.points[0]; let point2 = this.points[1]; this.points.shift(); this.ctx.moveTo(point1.X, point1.Y); this.ctx.lineTo(point2.X, point2.Y); this.ctx.stroke(); this.ctx.draw(true); }, //清空画布 clear() { this.ctx.clearRect(0, 0, this.screenWidth, this.screenHeight); this.ctx.draw(true); }, //完成绘画并保存到本地 finish() { uni.canvasToTempFilePath( { canvasId: 'mycanvas', success: res => { this.rotat(res.tempFilePath); }, complete: com => {} }, this ); }, // 将图片选装 rotat(e) { let rotatCtx = uni.createCanvasContext('rotatCanvas', this); //创建绘图对象 // 重新定位中心点 rotatCtx.translate(0, (this.screenWidth * this.screenWidth) / this.screenHeight); // 将画布逆时针旋转90度 rotatCtx.rotate((270 * Math.PI) / 180); // 将签字图片绘制进入Canvas rotatCtx.drawImage(e, 0, 0, (this.screenWidth * this.screenWidth) / this.screenHeight, this.screenWidth); // 保存后旋转后的结果 rotatCtx.draw(true); setTimeout(() => { // 生成图片并回调 uni.canvasToTempFilePath( { canvasId: 'rotatCanvas', success: val => { this.$emit('tempFilePath', val.tempFilePath); setTimeout(() => { this.hide(); }, 500); }, complete: com => { // console.log(com); } }, this ); }, 500); } } }; </script> <style lang="scss" scoped> .main-content { width: 100vw; height: 100vh; background-color: red; position: fixed; top: 0rpx; left: 0rpx; z-index: 9999; } .mycanvas { width: 100vw; height: 100vh; background-color: #efefef; position: fixed; left: 0rpx; top: 0rpx; z-index: 2; } .button-line { transform: rotate(90deg); position: fixed; bottom: 170rpx; left: -100rpx; width: 340rpx; height: 50rpx; display: flex; align-items: center; justify-content: space-between; z-index: 999; } .button-style { color: #ffffff; width: 100rpx; height: 60rpx; text-align: center; line-height: 60rpx; border-radius: 10rpx; } .save-button { @extend .button-style; background-color: #02b340; } .clear-button { @extend .button-style; background-color: #ffa500; } .cancel-button { @extend .button-style; background-color: #e10b2b; } </style>
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