Python中的tkinter库
A-L-Kun 人气:0TKinter库,Python 的 GUI 库非常多,之所以选择 Tkinter,一是最为简单,二是自带库,不需下载安装,随时使用,跨平台兼容性非常好,三则是从需求出发的,Python 在实际应用中极少用于开发复杂的桌面应用,毕竟,Python 的各种 GUI 工具包都“一般得很”,不具备优势。
案例一
Label & Button 标签和按钮
import tkinter as tk window = tk.Tk() # 实例化Tk window.title("muy window") # 设置标题 window.geometry("200x100") # 设置窗口的大小 var1 = tk.StringVar() # 定义tk变量 l1 = tk.Label(window, textvariable=var1, bg="green", font=("Arial", 12), width=15, height=2) # 设置标签,内容显示为var1变量 l1.pack() # 摆放这个标签 hit_me1 = False def hit_me(): global hit_me1 if not hit_me1: hit_me1 = True var1.set("this is tk") # 给变量赋值 else: hit_me1 = False var1.set("this is tk, too") b1 = tk.Button(window, text="hit me", width=15, height=2, command=hit_me) # 点击按钮,运行hit_me这个函数 b1.pack() window.mainloop() # 显示窗口
案例二
Entry & Text 输入和文本框
import tkinter as tk window = tk.Tk() # 实例化Tk window.title("muy window") # 设置标题 window.geometry("200x150") # 设置窗口的大小 e = tk.Entry(window, show=None) # 如果输入密码的话,show="*" e.pack() def insert_point(): var = e.get() # 得到文本输入框的值 t.insert("insert", var) # 文本放到光标位置 def insert_end(): var = e.get() t.insert("end", var) # 将文本放到文本框的末尾 # t.insert(1.1, var) # 将文本放到第一行第一列 b1 = tk.Button(window, text="insert point", width=15, height=2, command=insert_point).pack() # 定义一个按钮,显示在光标位置插入文本 b2 = tk.Button(window, text="insert end", width=15, height=2, command=insert_end).pack() # 在末尾出插入 t = tk.Text(window, height=2, width=15) t.pack() # 注意不能一行写完,pack要写在下一行 window.mainloop() # 显示窗口
案例三
Listbox 部件
import tkinter as tk window = tk.Tk() # 实例化Tk window.title("muy window") # 设置标题 window.geometry("200x150") # 设置窗口的大小 var1 = tk.StringVar() l = tk.Label(window, bg="yellow", width=4, textvariable=var1) l.pack() def print_selection(): var = lb.get(lb.curselection()) # 得到鼠标点击的内容 var1.set(var) # 将值赋值给var1 b1 = tk.Button(window, text="insert point", width=15, height=2, command=print_selection).pack() # 定义一个按钮,显示在光标位置插入文本 var2 = tk.StringVar() # 存储可迭代对象的值 var2.set((1, 2, 3, 4)) # 列表也可,设置初始值 lb = tk.Listbox(window, listvariable=var2) list_item = [1, 2, 11, 54] for i in list_item: lb.insert("end", i) # 向列表框中插入值 lb.delete(1) # 删除下标索引为2的值 lb.pack() window.mainloop() # 显示窗口
案例四
Radiobutton 选择按钮
import tkinter as tk window = tk.Tk() # 实例化Tk window.title("muy window") # 设置标题 window.geometry("200x150") # 设置窗口的大小 var1 = tk.StringVar() l = tk.Label(window, bg="yellow", width=15) l.pack() def print_selection(): l.config(text=f"you have select {var1.get()}") # 将text重新赋值 rad1 = tk.Radiobutton(window, text="select a", variable=var1, value="A", command=print_selection).pack() # variable=var1, value="A" 的意思是,将var1赋值成A rad2 = tk.Radiobutton(window, text="select b", variable=var1, value="B", command=print_selection).pack() rad3 = tk.Radiobutton(window, text="select c", variable=var1, value="C", command=print_selection).pack() window.mainloop() # 显示窗口
案例五
Scale 尺度
import tkinter as tk window = tk.Tk() # 实例化Tk window.title("muy window") # 设置标题 window.geometry("200x150") # 设置窗口的大小 l = tk.Label(window, bg="yellow", width=15) l.pack() def print_selection(v): # Scale调用函数,其有自动的传入值 l.config(text=f"you have select {v}") s = tk.Scale(window, label="try me", from_=5, to=11, orient=tk.HORIZONTAL, length=200, showvalue=0, tickinterval=3, resolution=0.01, command=print_selection) # label设置名字,from to 设置刻度,orient设置方向,length设置长度,showvalue展示的值,tickinterval刻度,resolution精度 s.pack() window.mainloop() # 显示窗口
案例六
Checkbutton 勾选项
import tkinter as tk window = tk.Tk() # 实例化Tk window.title("muy window") # 设置标题 window.geometry("200x150") # 设置窗口的大小 l = tk.Label(window, bg="yellow", width=15, text="empty") l.pack() def print_selection(): # Scale调用函数,其有自动的传入值 if (var1.get() == 1) & (var2.get() == 0): l.config(text="i love python") elif (var1.get() == 1) & (var2.get() == 1): l.config(text="i love both") elif (var1.get() == 0) & (var2.get() == 1): l.config(text="i love C++") else: l.config(text="i don't love either") var1 = tk.IntVar() var2 = tk.IntVar() cl = tk.Checkbutton(window, text="Python", variable=var1, onvalue=1, offvalue=0 , command=print_selection) # 选择var1的值为1,否则为0 c2 = tk.Checkbutton(window, text="C++", variable=var2, onvalue=1, offvalue=0 , command=print_selection) cl.pack() c2.pack() window.mainloop() # 显示窗口
案例七
Canvas 画布
import tkinter as tk window = tk.Tk() # 实例化Tk window.title("muy window") # 设置标题 window.geometry("200x200") # 设置窗口的大小 canvas = tk.Canvas(window, bg="blue", height=100, width=200) image_file = tk.PhotoImage(file=r"D:\programme\web\web_file\web学习\images\image01.jpg") # 注意,只能导入.gif的图片 image = canvas.create_image(0, 0, anchor="nw", image=image_file).pack() # 锚点为左上角,西北方向 x0, y0, x1, y1 = 20, 50, 80, 80 line = canvas.create_line(x0, y0, x1, y1) # 画线 oval = canvas.create_oval(x0, y0, x1, y1, fill="red") # 绘制扇形 arc = canvas.create_arc(x0 + 30, y0 + 30, x1 + 30, x1 + 30, y1 + 30, start=0, extent=180) # 扇形 rect = canvas.create_rectangle(100, 30, 100 + 20, 30 + 20) # 绘制正方形 canvas.pack() def moveit(): canvas.move(rect, 0, 2) # 移动正方形,使其往下走两个单位 a = tk.Button(window, text="move", command=moveit).pack() window.mainloop() # 显示窗口
案例八
Menubar 菜单
import tkinter as tk window = tk.Tk() # 实例化Tk window.title("my window") # 设置标题 window.geometry("200x200") # 设置窗口的大小 count = 0 l = tk.Label(window, text="", bg="yellow") l.pack() def do_job(): global count l.config(text=f"do{str(count)}") count += 1 """定义文件选项""" mb = tk.Menu(window) file = tk.Menu(mb, tearoff=0) # 有没有分隔线 mb.add_cascade(label="File", menu=file) # 添加一个功能 file.add_command(label="New", command=do_job) # 每一个选项都是一个功能,命令 file.add_command(label="Open", command=do_job) file.add_command(label="Save", command=do_job) sm = tk.Menu(file) # 在File里面继续添加命令 file.add_cascade(label="Submit", menu=sm) sm.add_command(label="New", command=do_job) window.config(menu=mb) # 将菜单添加到window上面 window.mainloop() # 显示窗口
案例九
Frame 框架
import tkinter as tk window = tk.Tk() # 实例化Tk window.title("my window") # 设置标题 window.geometry("200x200") # 设置窗口的大小 tk.Label(window, text="on the window").pack() # 添加框架 fm = tk.Frame(window) fm.pack() fm_1 = tk.Frame(fm) fm_r = tk.Frame(fm) fm_1.pack(side="left") fm_r.pack(side="right") tk.Label(fm_1, text="on the frame_1").pack() tk.Label(fm_r, text="on the frame_r").pack() window.mainloop() # 显示窗口
案例十
messagebox 弹窗
import tkinter as tk import tkinter.messagebox window = tk.Tk() # 实例化Tk window.title("my window") # 设置标题 window.geometry("200x200") # 设置窗口的大小 def hit_me(): tk.messagebox.showinfo(title="hi", message="hit") # 注意,要导入模块,还有showwarning, showerror, """ tkinter.messagebox.askokcancel('提示', '要执行此操作吗')#确定/取消,返回值true/false tkinter.messagebox.askquestion('提示', '要执行此操作吗')#是/否,返回值yes/no tkinter.messagebox.askyesno('提示', '要执行此操作吗')#是/否,返回值true/false tkinter.messagebox.askretrycancel('提示', '要执行此操作吗')#重试/取消,返回值true/false 文件对话框 import tkinter.filedialog a = tkinter.filedialog.asksaveasfilename()#返回文件名 print(a) a = tkinter.filedialog.asksaveasfile()#会创建文件 a = tkinter.filedialog.askopenfilename()#返回文件名 a = tkinter.filedialog.askopenfile()#返回文件流对象 a = tkinter.filedialog.askdirectory()#返回目录名 a = tkinter.filedialog.askopenfilenames()#可以返回多个文件名 a = tkinter.filedialog.askopenfiles()#多个文件流对象 tk.Button(window, text="hit me", command=hit_me).pack() window.mainloop() # 显示窗口
案例十一
pack grid place 放置
import tkinter as tk window = tk.Tk() # 实例化Tk window.title("my window") # 设置标题 window.geometry("200x200") # 设置窗口的大小 # tk.Label(window, text="pack").pack(side="top") # tk.Label(window, text="pack").pack(side="bottom") # tk.Label(window, text="pack").pack(side="left") # tk.Label(window, text="pack").pack(side="right") # for i in range(4): # 行 # for j in range(3): # 列 # tk.Label(window, text="grid").grid(row=i, column=j, padx=10, pady=10) # 以方格的形式放置 tk.Label(window, text="place").place(x=100, y=100, anchor="nw") # 点的形式 window.mainloop() # 显示窗口
登录窗口
import tkinter as tk import tkinter.messagebox window = tk.Tk() # 实例化Tk window.title("login") # 设置标题 window.geometry("450x300") # 设置窗口的大小 user_info = [{"name": "admin", "pwd": "1"}, {"name": "user", "pwd": "1"}] # 存储账号信息 # 定义函数 def login(): user_info_name = [i["name"] for i in user_info] user_info_pwd = [i["pwd"] for i in user_info] user_name = var_user_name.get() user_pwd = var_pwd.get() if user_name in user_info_name: if user_pwd == user_info_pwd[user_info_name.index(user_name)]: tk.messagebox.showinfo(title="欢迎回来", message="How are you") else: tk.messagebox.showerror(message="pwd error") else: answer = tk.messagebox.askquestion(title="warn", message="您还没有账号,是否需要注册?") if answer: sign() def sign(): def store(): new_pwd1 = new_pwd.get() new_user_name1 = new_user_name.get() user_info.append({"name": new_user_name1, "pwd": new_pwd1}) tk.messagebox.showinfo(message="注册成功") window_sign.destroy() # 关闭窗口 def close(): window_sign.destroy() window_sign = tk.Toplevel(window) # 窗口上的窗口 window_sign.geometry("350x200") window_sign.title("Sign up window") # user tk.Label(window_sign, text="Name:").place(x=60, y=60) new_user_name = tk.StringVar() # 注意要使用.get()得到值 new_user_name.set("exampe@python.com") # 默认值 tk.Entry(window_sign, textvariable=new_user_name).place(x=90, y=60) # 输入用户名 # pwd tk.Label(window_sign, text="Pwd:").place(x=60, y=100) new_pwd = tk.StringVar() tk.Entry(window_sign, textvariable=new_pwd, show="*").place(x=90, y=100) # 输入密码 # 确认按钮 tk.Button(window_sign, text="确认", command=store).place(x=100, y=140) # 取消按钮 tk.Button(window_sign, text="取消", command=close).place(x=170, y=140) if __name__ == '__main__': tk.Label(window, text="User Name:").place(x=50, y=50) var_user_name = tk.StringVar() # 注意要使用.get()得到值 var_user_name.set("exampe@python.com") # 默认值 tk.Entry(window, textvariable=var_user_name).place(x=130, y=50) # 输入用户名 tk.Label(window, text="Password:").place(x=50, y=90) var_pwd = tk.StringVar() tk.Entry(window, textvariable=var_pwd, show="*").place(x=130, y=90) # 输入密码 # login Button tk.Button(window, text="Login", command=login).place(x=130, y=130) # 登录按钮 # sign Button tk.Button(window, text="Sign Up", command=sign).place(x=200, y=130) # 注册按钮 window.mainloop() # 显示窗口
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