Jetpack Compose主题切换
九狼 人气:0前言
新建的Compose
项目默认的 Material
主题为我们提供了一些颜色,但对我这种花里胡哨的人来说根本不够呀。 所以系统提供的主题不能满足需求时候可以自己配置主题
compose 实现换肤很简单
之前xml方法可复杂了
通过LayoutInflater调用inflate方法加载XML布局,在inflate方法中有一个createViewFromTag,再根据LayoutInflater当中Factory的接口类型(Factory or Factory2)调用CreateView方法加载,其中通过“name”可以得到加载的控件Tag,再通过AttributeSet得到控件的全部属性最后再切换背景颜色
这是默认的代码,我们要改造一下
color.kt
先是用全局静态变量写一套颜色变量
val statusBarColorLight = Color(0xFFFFFFFF) val statusBarColorDark = Color(0xFF1C1C28) val backgroundColorLight = Color(0xFFF2F2F6) val backgroundColorDark = Color(0xFF1C1C28) val textPrimaryLight = Color(0xFF333333) val textPrimaryDark = Color(0xFFE8E8F0) val textSecondaryLight = Color(0xFF999999) val textSecondaryDark = Color(0xFF999999)
...此处省略500字 哈哈
Theme.kt
定义各种各样的颜色名称
@Stable class AppColors( statusBarColor: Color, themeUi: Color, background: Color, listItem: Color, divider: Color, textPrimary: Color, textSecondary: Color, mainColor: Color, card: Color, icon: Color, info: Color, warn: Color, success: Color, error: Color, primaryBtnBg: Color, secondBtnBg: Color, hot: Color, placeholder: Color, )
接着引入mutableStateOf,来标明这个Color是有状态的,如果状态发生了改变,所有引用这个颜色的控件都发生了改变,都需要重新绘制!
var statusBarColor: Color by mutableStateOf(statusBarColor) internal set var themeUi: Color by mutableStateOf(themeUi) internal set var background: Color by mutableStateOf(background) private set var listItem: Color by mutableStateOf(listItem) private set var divider: Color by mutableStateOf(divider) private set var textPrimary: Color by mutableStateOf(textPrimary) internal set var textSecondary: Color by mutableStateOf(textSecondary) private set var mainColor: Color by mutableStateOf(mainColor) internal set var card: Color by mutableStateOf(card) private set var icon: Color by mutableStateOf(icon) private set var info: Color by mutableStateOf(info) private set var warn: Color by mutableStateOf(warn) private set var success: Color by mutableStateOf(success) private set var error: Color by mutableStateOf(error) private set var primaryBtnBg: Color by mutableStateOf(primaryBtnBg) internal set var secondBtnBg: Color by mutableStateOf(secondBtnBg) private set var hot: Color by mutableStateOf(hot) private set var placeholder: Color by mutableStateOf(placeholder) private set
复制粘贴就行啦
接着定义两套主题 白天和黑夜
你永远不懂我伤悲
像白天不懂夜的黑
//夜色主题 private val DarkColorPalette = AppColors( statusBarColor = statusBarColorDark, themeUi = themeColor, background = backgroundColorDark, listItem = listItemDark, divider = dividerDark, textPrimary = textPrimaryDark, textSecondary = textSecondaryDark, mainColor = black3, card = black3, icon = grey1, info = info, warn = warn, success = green3, error = red2, primaryBtnBg = backgroundColorDark, secondBtnBg = black3, hot = red, placeholder = grey1, ) //白天主题 private val LightColorPalette = AppColors( statusBarColor = statusBarColorLight, themeUi = themeColor, background = backgroundColorLight, listItem = listItemLight, divider = dividerLight, textPrimary = textPrimaryLight, textSecondary = textSecondaryLight, mainColor = white, card = white1, icon = inonGary, info = info, warn = warn, success = green3, error = red2, primaryBtnBg = themeColor, secondBtnBg = white3, hot = red, placeholder = white3, )
接着重要的一步来了,如何应用这些颜色配色呢?
@Composable fun AppTheme( content: @Composable () -> Unit )
就是这样
只需要在使用的时候把控件装在里面就行了
应用之前我们要判断使用哪个主题
这里我用深色模式来演示
在Composable下可以用这行代码判断当前系统处于深色模式
isSystemInDarkTheme()
var LocalAppColors = compositionLocalOf { LightColorPalette } //主题配置单例 @Stable object CustomTheme { val colors: AppColors @Composable get() = LocalAppColors.current //创建主题枚举 enum class Theme { Light, Dark } }
关于compositionLocalOf
官方解释如下: Compose 将数据通过组合树显式地通过参数传递给可组合函数。这通常是让数据流过树的最简单和最好的方法。
有时,对于许多组件需要的数据,或者当组件需要在彼此之间传递数据但保持该实现细节私有时,此模型可能很麻烦或分解。对于这些情况,CompositionLocal 可以用作让数据流过组合的隐式方式。
CompositionLocal本质上是分层的。当CompositionLocal需要将的值限定为组合的特定子层次结构时,它们是有意义的。
必须创建一个CompositionLocal实例,该实例可以被消费者静态引用。CompositionLocal实例本身不持有任何数据,可以将其视为传递到树中的数据的类型安全标识符。CompositionLocal工厂函数采用单个参数:在CompositionLocal没有提供程序的情况下使用a 的情况下创建默认值的工厂。如果这是您不想处理的情况,则可以在此工厂中引发错误。
在树上的某个地方,CompositionLocalProvider可以使用一个组件,它为CompositionLocal. 这通常位于树的“根”,但也可以在任何地方,也可以在多个位置使用以覆盖子树的提供值。 中间组件不需要知道该CompositionLocal值,并且可以对其具有零依赖关系
完整代码
@Composable fun AppTheme( isDark :Boolean = isSystemInDarkTheme(), content: @Composable () -> Unit ) { val targetColors = if (isDark) DarkColorPalette else LightColorPalette val statusBarColor = animateColorAsState(targetColors.statusBarColor, TweenSpec(600)) val themeUi = animateColorAsState(targetColors.themeUi, TweenSpec(600)) val background = animateColorAsState(targetColors.background, TweenSpec(600)) val listItem = animateColorAsState(targetColors.listItem, TweenSpec(600)) val divider = animateColorAsState(targetColors.divider, TweenSpec(600)) val textPrimary = animateColorAsState(targetColors.textPrimary, TweenSpec(600)) val textSecondary = animateColorAsState(targetColors.textSecondary, TweenSpec(600)) val mainColor = animateColorAsState(targetColors.mainColor, TweenSpec(600)) val card = animateColorAsState(targetColors.card, TweenSpec(600)) val icon = animateColorAsState(targetColors.icon, TweenSpec(600)) val info = animateColorAsState(targetColors.info, TweenSpec(600)) val warn = animateColorAsState(targetColors.warn, TweenSpec(600)) val success = animateColorAsState(targetColors.success, TweenSpec(600)) val error = animateColorAsState(targetColors.error, TweenSpec(600)) val primaryBtnBg = animateColorAsState(targetColors.primaryBtnBg, TweenSpec(600)) val secondBtnBg = animateColorAsState(targetColors.secondBtnBg, TweenSpec(600)) val hot = animateColorAsState(targetColors.hot, TweenSpec(600)) val placeholder = animateColorAsState(targetColors.placeholder, TweenSpec(600)) val appColors = AppColors( statusBarColor = statusBarColor.value, themeUi = themeUi.value, background = background.value, listItem = listItem.value, divider = divider.value, textPrimary = textPrimary.value, textSecondary = textSecondary.value, mainColor = mainColor.value, card = card.value, icon = icon.value, primaryBtnBg = primaryBtnBg.value, secondBtnBg = secondBtnBg.value, info = info.value, warn = warn.value, success = success.value, error = error.value, hot = hot.value, placeholder = placeholder.value ) ProvideWindowInsets { CompositionLocalProvider(LocalAppColors provides appColors) { MaterialTheme( shapes = shapes ) { ProvideWindowInsets(content = content) } } } }
用TweenSpec创建配置了给定持续时间、延迟和缓和曲线的效果 反正就是可以在换肤的时候不会一闪,会慢慢切换
最后放在AppTheme下面使用就可以啦
加载全部内容