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Android圆弧进度 Android自定义View实现圆弧进度的效果

Unknown world 人气:0

前言

Android开发中,常常自定义View实现自己想要的效果,当然自定义View也是Android开发中比较难的部分,涉及到的知识有Canvas(画布),Paint(画笔)等,自定义控件分为三种:一是直接继承自View,完全的自定义;二是在原有控件的基础上进行改造,达到自己想要的效果;还有一种就是自定义组合控件,将已有的控件根据自己的需要进行组合实现的效果。本人对自定义View也是一知半解,简单记录下自己学习自定义View(继承自View)的过程,方便日后翻阅。

使用技术

1、继承View
2、Canvas
3、paint

效果图:

1.分析组件

自定义view首先我们要分析组件是由几部分组成,然后在依次顺序使用canvas画出组件,首先可以看出该组件由一个背景外部圆,一个圆弧,以及圆弧端点是由两个圆组成,内部是三个文字。分析完毕,我们就可以先定义组件属性了

2.组件属性

1.在values目录下新建attrs.xml文件,用来编写组件属性

<?xml version="1.0" encoding="utf-8"?>
<resources>
 <declare-styleable name="ProgressView">
  <attr name="title" format="string"/>
  <attr name="num" format="string"/>
  <attr name="unit" format="string"/>
  <attr name="titleTextsize" format="dimension"/>
  <attr name="numTextsize" format="dimension"/>
  <attr name="unitTextsize" format="dimension"/>
  <attr name="titleTextColor" format="color"/>
  <attr name="numTextColor" format="color"/>
  <attr name="unitTextColor" format="color"/>
  <attr name="backCircleWidth" format="dimension"/>
  <attr name="outerCircleWidth" format="dimension"/>
  <attr name="backCircleColor" format="color"/>
  <attr name="outerCircleColor" format="color"/>
  <attr name="endCircleWidth" format="dimension"/>
  <attr name="edgeDistance" format="dimension"/>
  <attr name="endCircleColor" format="color"/>
  <attr name="currentPercent" format="float"/>
 </declare-styleable>
</resources>

2.自定义view继承View并实现构造方法

public class ProgressView extends View {
/**
  * 在java代码里new的时候会用到
  * @param context
  */
 public ProgressView(Context context) {
  super(context);
  init(context, null);
 }

 /**
  * 在xml布局文件中使用时自动调用
  * @param context
  */
 public ProgressView(Context context, @Nullable AttributeSet attrs) {
  super(context, attrs);
  init(context,attrs);
 }

 /**
  * 不会自动调用,如果有默认style时,在第二个构造函数中调用
  * @param context
  * @param attrs
  * @param defStyleAttr
  */
 public ProgressView(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
  super(context, attrs, defStyleAttr);
 }
}

2.初始化属性

 /**
  * 初始化属性
  * @param context
  * @param attrs
  */
 private void init(Context context,AttributeSet attrs){
  this.mContext = context;
  if(attrs!=null){
   TypedArray array = context.obtainStyledAttributes(attrs, R.styleable.ProgressView);
   title = array.getString(R.styleable.ProgressView_title);
   num = array.getString(R.styleable.ProgressView_num);
   unit = array.getString(R.styleable.ProgressView_unit);
   titleTextsize = array.getDimension(R.styleable.ProgressView_titleTextsize,24);
   numTextsize = array.getDimension(R.styleable.ProgressView_numTextsize,48);
   unitTextsize = array.getDimension(R.styleable.ProgressView_unitTextsize,24);
   titleTextColor = array.getColor(R.styleable.ProgressView_titleTextColor, Color.parseColor("#656d78"));
   numTextColor = array.getColor(R.styleable.ProgressView_numTextColor, Color.parseColor("#4fc1e9"));
   unitTextColor = array.getColor(R.styleable.ProgressView_unitTextColor, Color.parseColor("#4fc1e9"));
   backCircleWidth = array.getDimension(R.styleable.ProgressView_backCircleWidth, 12);
   outerCircleWidth = array.getDimension(R.styleable.ProgressView_outerCircleWidth, 20);
   backCircleColor = array.getColor(R.styleable.ProgressView_backCircleColor, Color.parseColor("#e6e9ed"));
   outerCircleColor = array.getColor(R.styleable.ProgressView_outerCircleColor, Color.parseColor("#4fc1e9"));
   endCircleWidth = array.getDimension(R.styleable.ProgressView_endCircleWidth,24);
   endCircleColor = array.getColor(R.styleable.ProgressView_endCircleColor, Color.parseColor("#4fc1e9"));
   edgeDistance = array.getDimension(R.styleable.ProgressView_edgeDistance, 12);
   currentPercent = array.getFloat(R.styleable.ProgressView_currentPercent, 0);
   if(currentPercent>1||currentPercent<0){
    currentPercent = currentPercent>1?1:0;
   }
   //初始化画笔
   backCirclePaint = new Paint();
   backCirclePaint.setAntiAlias(true);
   backCirclePaint.setStrokeWidth(backCircleWidth);
   backCirclePaint.setColor(backCircleColor);
   backCirclePaint.setStyle(Paint.Style.STROKE);

   outerCirclePaint = new Paint();
   outerCirclePaint.setAntiAlias(true);
   outerCirclePaint.setStrokeWidth(outerCircleWidth);
   outerCirclePaint.setColor(outerCircleColor);
   outerCirclePaint.setStyle(Paint.Style.STROKE);

   endBigCirclePaint = new Paint();
   endBigCirclePaint.setAntiAlias(true);
   endBigCirclePaint.setStrokeWidth(endCircleWidth);
   endBigCirclePaint.setColor(endCircleColor);
   endBigCirclePaint.setStyle(Paint.Style.STROKE);

   endSmallCirclePaint = new Paint();
   endSmallCirclePaint.setAntiAlias(true);
   endSmallCirclePaint.setColor(Color.WHITE);
   endSmallCirclePaint.setStyle(Paint.Style.FILL);

   titlePaint = new Paint();
   //通过设置Flag来应用抗锯齿效果
   titlePaint.setFlags(Paint.ANTI_ALIAS_FLAG);
   titlePaint.setAntiAlias(true);
   //设置文字居中
   //titlePaint.setTextAlign(Paint.Align.CENTER);
   titlePaint.setColor(titleTextColor);
   titlePaint.setTextSize(titleTextsize);

   numPaint = new Paint();
   numPaint.setAntiAlias(true);
   numPaint.setFlags(Paint.ANTI_ALIAS_FLAG);
   //设置文字居中
   //numPaint.setTextAlign(Paint.Align.CENTER);
   numPaint.setColor(numTextColor);
   numPaint.setTextSize(numTextsize);

   unitPaint = new Paint();
   unitPaint.setAntiAlias(true);
   unitPaint.setFlags(Paint.ANTI_ALIAS_FLAG);
   //unitPaint.setTextAlign(Paint.Align.CENTER);
   unitPaint.setColor(unitTextColor);
   unitPaint.setTextSize(unitTextsize);
   //释放
   array.recycle();
  }
}

3.获取组件高度宽度,重写onMeasure方法

@Override
 protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
  super.onMeasure(widthMeasureSpec, heightMeasureSpec);
  ///获取总宽度,是包含padding值
   //处理WAP_CONTENT
  int widthSpecMode = MeasureSpec.getMode(widthMeasureSpec);
  width = MeasureSpec.getSize(widthMeasureSpec);
  int heightSpecMode = MeasureSpec.getMode(heightMeasureSpec);
  height = MeasureSpec.getSize(heightMeasureSpec);
  if (widthSpecMode == MeasureSpec.AT_MOST && heightSpecMode == MeasureSpec.AT_MOST) {
   //默认大小 200*200
   setMeasuredDimension(200,200);
  }else if (widthSpecMode == MeasureSpec.AT_MOST) {
   setMeasuredDimension(height, height);
  }else if (heightSpecMode == MeasureSpec.AT_MOST) {
   setMeasuredDimension(width, width);
  }
 }

4.重写onDraw()绘制组件各部分

@Override
 protected void onDraw(Canvas canvas) {
  super.onDraw(canvas);
  //圆心
  int centerX = width / 2;
  int centerY = height / 2;
  //计算半径
  float radius = centerX - edgeDistance;
  //画背景圆
  drawBackCircle(canvas,centerX,centerY,radius);
  //绘制圆弧进度
  drawProgress(canvas,centerX,centerY);
  //绘制标题
  drawText(canvas);
 }```

###### 4.1绘制背景圆

```java
 /**
  * 绘制背景圆
  * @param canvas
  * @param x 圆心位置x
  * @param y 圆心位置y
  * @param radius 半径
  */
 private void drawBackCircle(Canvas canvas,int x,int y,float radius){
  canvas.drawCircle(x,y,radius,backCirclePaint);
 }

4.2 绘制圆弧进度

1.注意:圆弧上端点进度为0或者100不显示,此外端点的位置使用sin和cos来确定坐标;

/**
  * 绘制圆弧进度
  */
 private void drawProgress(Canvas canvas,int x,int y){
  //圆弧的范围
  RectF rectF = new RectF(edgeDistance, edgeDistance, width - edgeDistance, height - edgeDistance);
  //定义的圆弧的形状和大小的范围
  // 置圆弧是从哪个角度来顺时针绘画的
  //设置圆弧扫过的角度
  //设置我们的圆弧在绘画的时候,是否经过圆形 这里不需要
  //画笔
  canvas.drawArc(rectF, -90, 360 * currentPercent, false, outerCirclePaint);
  //绘制端圆
  //进度在0~100%的时候才会画终点小圆,可以自由改动
  if(currentPercent>0&¤tPercent<1){
   //绘制外层大圆
   canvas.drawCircle(x + rectF.width() / 2 * (float) Math.sin(360 * currentPercent * Math.PI / 180),
     y - rectF.width() / 2 * (float) Math.cos(360 * currentPercent * Math.PI / 180), endCircleWidth / 2, endBigCirclePaint);
   //绘制内层圆点
   canvas.drawCircle(x + rectF.width() / 2 * (float) Math.sin(360 * currentPercent * Math.PI / 180),
     y - rectF.width() / 2 * (float) Math.cos(360 * currentPercent * Math.PI / 180), endCircleWidth / 4, endSmallCirclePaint);
  }
 }

4.3 绘制文字

 /**
  * 绘制标题
  * @param canvas
  */
 private void drawText(Canvas canvas) {
  Rect textRect = new Rect();
  //返回的则是当前文本所需要的最小宽度,也就是整个文本外切矩形的宽度
  titlePaint.getTextBounds(title, 0, title.length(), textRect);//25 50 175
  //高度平分四部分
  float h = height/ 4;
  //文字居中
  canvas.drawText(title, width / 2 - textRect.width() / 2, h + textRect.height() / 2, titlePaint);

  numPaint.getTextBounds(num, 0, num.length(), textRect);
  canvas.drawText(num, width / 2 - textRect.width() / 2, h*2 + textRect.height() / 2, numPaint);

  unitPaint.getTextBounds(unit, 0, unit.length(), textRect);
  canvas.drawText(unit, width / 2 - textRect.width() / 2, 3*h + textRect.height() / 2, unitPaint);
 }

4.4提供外部修改进度方法以及进度过度

/**
  * 设置进度
  */
 public void setProgress(final float progress){
  new Thread(new Runnable() {
   @Override
   public void run() {
    for(int i=0;i<=progress*100;i++){
     Message msg = new Message();
     msg.what = 1;
     msg.obj = i;
     try {
      Thread.sleep(20);
      handler.sendMessage(msg);
     } catch (InterruptedException e) {
      e.printStackTrace();
     }
    }
   }
  }).start();
 }
 
 private Handler handler = new Handler(new Handler.Callback(){
  @Override
  public boolean handleMessage(@NonNull Message msg) {
   if(msg.what==1){
    currentPercent = ((float)Integer.valueOf(msg.obj+"")/100);
    System.out.println("更新"+currentPercent);
    invalidate();
   }
   return false;
  }
 });

总结:使用Canvas的drawArc方法绘制圆弧及drawText绘制文本信息等;

github地址:项目地址

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